Course Descriptions
Information, Technology & Society
CSC124
Introduction to basic computing concepts and applications. Topics include practice with productivity tools, analysis of security risks inherent with the use of technology, functions of essential hardware, software, and network components, and the analysis of various forms of technology and digital information.
3 Credits: 3 Lecture
Introduction to Gaming & Simulation
CSC132
Introductory topics include historical elements, genres, goals, players, story and world development, production process and roles. Study provides overall view of the game play experience and how that is implemented with various design components. Practical hands-on application includes using a simple game design environment to design and implement simple games. Fall Only.
3 Credits: 3 Lecture
Interactive 3D Modeling
CSC142
Introduction to interactive 3D computer modeling. An industry standard 3D modeling software is introduced and is used to demonstrate the 3D modeling concepts. Topics include, but are not limited to, object geometry, polygons, mesh, rigid bodies, soft bodies, particle systems, beveling, extrusion, and color. Coursework includes creating and animating 3D models. Spring Only.
3 Credits: 3 Lecture
Cybersecurity for Non-IT Majors
CSC229
Introduction for non-IT professionals to the concepts of information security. Topics include many of the various hazards to data and information as well as a variety of current practices employed to keep data safe. Course work provides the skills necessary to secure one's own information assets or participate in an organization-wide security program. As needed.
3 Credits: 3 Lecture
Prerequisites:
Placement by Examination; or
MTH005